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ALTERNE

The ALTERNE project aims to construct an Alternative Reality platform to support the development of digital, interactive and participatory artistic activities. We define Alternative Reality as a generalization of Virtual and Mixed Reality beyond the common "space-based" simulation. The aim of the technical developments is to extend the current techniques of Mixed Reality to support the more advanced experimentations with reality and virtuality that are required by the process of artistic creation. While traditional Virtual Reality essentially addresses the construction of visually realistic synthetic worlds, ALTERNE supports additional layers that will make it possible to explore other concepts such as: causality, relations between time and space, alternative laws of physics, alternative life forms, etc., in a more radical fashion.

ALTERNE platform will bring a high level of integration between the current techniques supporting Mixed Reality, graphics, interaction and behavioural models. It will promote the artistic development and explorations of various forms of perception of spatiotemporal orders by placing the human body and its digital surrogates at the centre of the aesthetic considerations. One example is to provide a more comprehensive medium for the exploration of emotions, from the movements of the human body to the socialized interpretations of action.

For more informtion see www.alterne.info

I worked on the Alterne Project whilst employed at Wimbledon School of Art 2002-2003.

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